Program Code: COPDDC20
Learn about computer systems and the physical components that make them work. We will explore how software interacts with hardware as well as alternate computing hardware such as mobile and tablet devices. We will also cover performance characteristics of hardware components and how to mitigate bottlenecks in software. The internet is the backbone of connected services. Learn to make web applications and utilize the cloud infrastructure to build robust and scalable websites.
Credits: 5
Games are complex systems that use software code to simulate your fantasy world. Learn about how to manage object state and use object oriented design to organize your game system into manageable parts.
Credits: 5
Since good games don't just happen, it is important to create a comprehensive script defining your game world and what the player should experience. Learn to create detailed Game Design Documents (GDD) and storyboards.
Credits: 5
Introduction to the formal elements of graphic design. Explore contemporary design issues and examine the history and psychology behind design communications. Use page layout software to create materials for publication and produce a final printed portfolio of student work. This class may include students from multiple sections.
Credits: 5